![]() * Human - As well as being female, some of the guards become Redguard or Nord, and there are a few male Redguard or Nord guards too. * Imperial - Some guards are changed to be female, but they are all still Imperials. It changes approximately a third of the various city guards - and most of the roaming legionaries on the road - according to three "levels" of user-selectable diversity: While it actually strikes me a sort-of-reasonable that all the guards and legionaries in Cyrodiil would be of the Imperial race, I think it much more likely there may be sprinkling of some of the other races in the ranks. ![]() I decided to go a bit beyond that, though. So, I decided to create a mod to put them back in. ![]() Having played OOO for a bit I decided that it wasn't the game I wanted to play, but I found I having seen female guards in the cities, their absence in the vanilla game annoyed me. This makes the cities feel much more balanced somehow, improving immersiveness. One of the things that I liked about OOO was that it made some of the city guards female. ![]()
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